After spending a number of hours today developing some vector drawings, I finally managed to create the
articulate pattern that sprawls across the staircase walls of the environment. Using specific vector programs
to maintain pixel density, which assists in forming a clean decal texture.
Applied to the wall, the scene begins to take shape, alongside some early stage vertex colouring up the walls. This allows me to develop a greater sense of composition and a few errors are brought to my attention, mainly texture and colour corrections. To be adjusted...
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