Sunday, 11 March 2012
and so on..
- Added Long light which still needs to be unwrapped, textured and light mapped. but it has been implemented to develop a greater sense of completion and a more accurate view of the overall composition.
-Preliminary lighting, from both the hanging light and the natural light from the floor above.
-Gradient on the wallpaper has been edited to involve more colour which ultimately makes the scene look much warmer.
-Olive trim has been adjusted.
-Vector design needs editing. Thicker swirls, as it looks a little weak at the moment. Perhaps add some shine to decal as well.
-Lighten the wood texture from a dark mahogany to a lighter edition
-New Tile texture on the floor needed
-A few lightmap issues on the wall mesh, needs to be finalised.
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