Sunday 11 March 2012

and so on..



- Added Long light which still needs to be unwrapped, textured and light mapped. but it has been implemented to develop a greater sense of completion and a more accurate view of the overall composition.

-Preliminary lighting, from both the hanging light and the natural light from the floor above.

-Gradient on the wallpaper has been edited to involve more colour which ultimately makes the scene look much warmer.

-Olive trim has been adjusted.

-Vector design needs editing. Thicker swirls, as it looks a little weak at the moment. Perhaps add some shine to decal as well.

-Lighten the wood texture from a dark mahogany to a lighter edition

-New Tile texture on the floor needed

-A few lightmap issues on the wall mesh, needs to be finalised.

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